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end the game after a maximum of 15 turns. 2. Mack had decided on his plan of battle prior to deploying his forces. He seems to have given no thought to changing it, despite energetic pleas from Werneck once the combat commenced. Werneck and Von Reisch were to pin the French whilst Mack moved with Ferdinand and Schwartzenburg against Jungingen. It was only after Jungingen had been taken that a general attack was planned. Either Werneck or Reisch’s brigades will start the game on Engage orders with the other being on Support. 3. No Austrian brigade commander can use Brigade General initiative until Jungingen has been taken. 4. The French get the choice of
Initiative for the first two turns, it is then diced for as normal.
Commanders Mack appears as the villain of the piece in every account of the Ulm campaign, and it is difficult to find anything praiseworthy in his conduct of operations. However, he had served well in previous campaigns and was personally brave (he was wounded during this battle) so a -1 as a poor C-in-C seems fair enough.
Dupont’s behaviour during this campaign is exemplary. He was bold
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Frenchartillerysupportingthe infantry'sadvance.Photographyby JoeDever.Figuresfromthecollection ofRonRingrose.
Soldierofthe26thInfantryRegiment (German)duringtheUlmCampaign. IllustrationbyBobMarrionandtaken fromThe Army of the Empire of Austria-Hungary 1798-1814 by GeorgeStreet,PartizanPress2011.

