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Contents
56CAKEWALK SONAR 5
59INTA AUDIO MUSIC WORKSTATION
REVIEWS
056 Sonar 5 The latest version of Cakewalk’s popular sequencer is more than just an upgrade – Sonar 5 can lay claim to being the first fully 64-bit-native sequencer on the market.
059 Inta Audio PC 64-bit dedicated workstation designed and built with music in mind. 063 E-mu 1616m CardBus alternative to FireWire and USB interfaces.
064 Rob Papen Blue The ultimate cross-fusion sound-design tool? 067 Camel Audio Phatspace Multi-effect plug-ins.
068 Tannoy Reveal 5A Active nearfield monitors from a worldclass manufacturer.
071 Hammond XK3 A worthy alternative to the classic B3?
075 Phil Rees Pentium M Desktop All’s quiet on the computing front... 076 Way Out Ware TimeWARP 2600 The classic ARP 2600 reappears in software form. 078 Steinberg Studio Case II A complete recording solution?
081 TerraTec Phase X24FW Versatile FireWire interface.
082 Animazoo GypsyMIDI Mocap MIDI Controller A new approach to controlling MIDI.
084 Sibelius Software Sibelius 4 Feature-packed upgrade of the popular notation program.
087 Native Instruments Akoustik Piano One plug-in – four pianos.
088 Røde NT6 A new approach to mics.
091 Mini Reviews
64ROB PAPEN BLUE
88RØDE NT6
4 December 2005 MusicTech MAGAZINE WIN! A YAMAHA S90 ES STAGE PIANO AND SYNTH – SEE PAGE 50
23DESIGNING SOUND FOR ANIMATION
35PRODUCER RICH COSTEY
84SIBELIUS 4
45THE ULTIMATE GUIDE TO COMPRESSION: PART III
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68TANNOY REVEAL 5A
DECEMBER 2005 CONTENTS
FEATURES
023 Designing Sound For Animation Creating a suitable soundtrack for an animated picture involves a number of procedures that all contribute to a successful result.Robin Beauchamp guides you through the crucial pre-production phase. 030 Cubase SX/SL3 Workshop Keeping track of the various files that make up your projects in Cubase can become difficult if you don’t keep up-to-date with those housekeeping duties.Hollin Jones explains how to make the process painless. 032 Ten Minute Master No69: Modular Synthesis Mark Cousins disassembles the technology behind this powerful form of synthesis,explaining what it can do and why it has always been a popular approach. 035 Interview: Rich Costey Franz Ferdinand’s follow-up album to their well-received debut was recorded in a secluded house just outside Glasgow,where the band lived and worked with producer Rich Costey.He speaks to Petra Jones about the experience. 040 Sonar 4 Workshop Brian Smithers explores the creative possibilities of panning in surround sound. 042 Ten Minute Master No70: Microphone Selection Choosing a suitable microphone for a specific task is much easier if you can understand those mysterious specification sheets.Grant Bridgeman unravels the technology. 045 Compression Part 3: Advanced Techniques Applying compression is a delicate art,perfected only through experimentation and experience.Mark Cousins looks at some of its lesser-known applications and how you can use them in the studio. 048 Reason 3.0 Workshop Reverb is one of the most widely used effects in recording,and is arguably one of the first effects the recording musician will acquire.Applying it creatively, though,is an art in itself.Hollin Jones gets to grips with Reason’s built-in RV7000. 051 Questions and Answers
006 On your MTMcoverdisc 009 News The latest developments in the world of music technology. 020 Rack ’em up New products coming soon to a music store near you. 044Subscribe to Music Tech MagazineGet the next 12 issues of MTMfor the price of only 9! 050CompetitionBag yourself a Yamaha S90 ES! 095 Back issues Missed an issue? 096 Write for reply Your views,comments and suggestions. 097 Next month Next time in MTM. 098 Back Track Crowded House,Don’t Dream It’s Over
MusicTech MAGAZINE December 2005 5